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Skills
- Level design, conceptualization, implementation,
and polishing
- Extensive mod background
- Level grayboxing
- Scripting events and game logic
- Prop placement
- Enemy placement and balancing
- AI node placement
- Level optimization
- Texturing and lighting
- Documentation
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Applications
- UnrealEd, all versions
- Valve Hammer Editor
- Maya 4.5 and 7.0
- 3D Studio Max 2008
- Lua
- Adobe Photoshop CS3
- Perforce
- Microsoft Office
- Other level editors for games such as FreeSpace, Descent
and Red Faction
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